Command items are special items you can add to the readers inventory to control the logic of the story engine.
To create a command item precede the item name with a double double colon (::). The command is active when the item is placed into the inventory (hidden item by default).
List of Command Items
::implicit actions off
Disables all implicit actions
::explicit actions off
Disables all explicit actions
::story actions off
Disables story-wide actions (actions valid for all scenes)
::scene actions off
Disables scene-wide actions (actions valid for all events in a scene).
::event actions only
Only actions defined in the current event will be available to the reader.
Will end the story.
will rewind the story back to the opening scene/event
::rewind scene: scene_name
will rewind the nominated scene back to the first event for that scene
::rewind scene: scene_name event: event_name
will reset all actions in the nominated event for the given scene.
::item responses off
::object responses off
Disables all responses grouped with items or objects.
Overrides readers puzzle difficulty setting.